Realflow 5 – Crowdflow Tutorial

Some quick introductions into getting started with the crowdflow plugin in Realflow 5. (apologies for the poor audio, just moved house and the room is a little echoey!)

Song – Dancing Choose by Tv on the radio

Links
Brandon Young​
Realflow scene resource
iosim

Related posts:

  1. IOSim Melt Plugin for Realflow
  2. Intro To Scripting in Realflow
  3. Cameratracker + Realflow test
  4. Realflow and Cinema 4d Basic Workflow
  5. Free Realflow Melt Scripts!

6 Responses

[...] This post was mentioned on Twitter by EJ Hassenfratz, ShOoBaKa. ShOoBaKa said: NEW Realflow Tutorial by @KieranMithani http://bit.ly/d3PJzU with crowdflow plugin in Realflow 5 [...]

10.15.10

Thanx for great introduction into Crowdflow! Audio was just perfect in the tutorial and very clean spoken…. hope you keep on posting these great realflow tuts!!!

10.15.10

Thanks!
I´am new to realflow5 and I dont know how to bring my animation in Cinema4d. Maybe you can record a quick workflow and share it with us.
Cheers!

10.15.10

Hi there in my ‘basic splashy setup tutorial’ i go into how to bring an object into realflow from cinema and it is pretty much the same way to bring an animation in. You just have to define the frame range to import and hit the ‘save sd’ In most cases you only need to check the Sv box and should do the trick otherwise your file sizes of the resulting SD file becomes large. Then it is a case of importing the SD file into realflow like i show in that tutorial also and you should be good to go. Let me know if you have any probs.

Kieran

10.15.10

Hi Kieran
I am looking for a way to do liquid more like that “organic flow” movie that u were showing in the beginning of this tutorial.

I have found this clip online by Brandon Young I think its done in a similar way to yours. http://www.youtube.com/watch?v=8fmGTHgJVFU

Is there anyway u could shear some light on how it was done? The Crowd follow plug has a very “pipe” like.
Thanks
E

10.15.10

Hey there, yeah crowdflow does tend to have that problem, i tried for a long time to get some more organic flow out of it, but little success. The way i did the water rig, and is a similar way to Brandon’s is to setup a series of attractors along the path you want. I then wrote a script that passed particles from one emitter to another based on how close it is to a certain attractor. So more simply, emitter1 is affected by attractor1 and emitter2 is affected by attractor2, so when emitter1 particles get within a certain distance of of attractor1, they pass over to emitter2 and then move off towards attractor2 and so on. It’s really clunky and VERY temperamental but really try and have a play to get it going, you might get better success than i did. Hope that helps.

cheers

Kieran

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